Thursday, January 8, 2009
The Editor Cometh
Thought I'd share a screenshot of my latest project, an editor to create custom levels and mods for MageGuild. As it stands right now, the editor is more-or-less beta-ready. The development version of MageGuild itself can handle loading created levels, as long as they don't contain any objects that aren't present in the base game. I'm thinking a week or three to get the game up to loading custom objects, and then I'll probably roll out a limited beta.
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